struct _GDI_TEB_BATCH// Size=0x4e8
{
    unsigned long Offset:31;// Offset=0x0 Size=0x4 BitOffset=0x0 BitSize=0x1f
    unsigned long HasRenderingCommand:1;// Offset=0x0 Size=0x4 BitOffset=0x1f BitSize=0x1
    unsigned long long HDC;// Offset=0x8 Size=0x8
    unsigned long Buffer[310];// Offset=0x10 Size=0x4d8
};